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New Arrivals - Downloadable Audio Books

Twelve-year-old Fin, a master thief from the pirate world of Khaznot Quay, and Marrill, also twelve, of Arizona, cross paths in the magical world of the Pirate Stream while on a quest for a mysterious map.

An exceptionally moving story of triumph against all odds set during World War 2, from the acclaimed author of Jefferson's Sons and for fans of Number the Stars. Nine-year-old Ada has never left her one-room apartment. Her mother is too humiliated by Ada's twisted foot to let her outside. So when her little brother Jamie is shipped out of London to escape the war, Ada doesn't waste a minute--she sneaks out to join him. So begins a new adventure of Ada, and for Susan Smith, the woman who is forced to take the two kids in. As Ada teaches herself to ride a pony, learns to read, and watches for German spies, she begins to trust Susan--and Susan begins to love Ada and Jamie. But in the end, will their bond be enough to hold them together through wartime? Or will Ada and her brother fall back into the cruel hands of their mother? This masterful work of historical fiction is equal parts adventure and a moving tale of family and identity--a classic in the making.

A lush and gorgeously written debut, packed with action, intrigue, and a thrilling love triangle. Alexa Hollen is a fighter. Forced to disguise herself as a boy and serve in the king's army, Alex uses her quick wit and fierce sword-fighting skills to earn a spot on the elite prince's guard. But when a powerful sorcerer sneaks into the palace in the dead of night, even Alex, who is virtually unbeatable, can't prevent him from abducting her, her fellow guard and friend Rylan, and Prince Damian, taking them through the treacherous wilds of the jungle and deep into enemy territory. The longer Alex is held captive with both Rylan and the prince, the more she realizes that she is not the only one who has been keeping dangerous secrets. And suddenly, after her own secret is revealed, Alex finds herself confronted with two men vying for her heart: the safe and steady Rylan, who has always cared for her, and the dark, intriguing Damian. With hidden foes lurking around every corner, is Alex strong enough to save herself and the kingdom she's sworn to protect?

Presents the continuing adventures of Henry York, who has been living in Kansas with his cousins, where he discovers doorways leading to other worlds and becomes involved in a multi-world struggle between good and evil.

When he decides to turn his fifth grade teacher's love of the dictionary around on her, clever Nick Allen invents a new word and begins a chain of events that quickly moves beyond his control. Nicholas Allen has plenty of ideas. Who can forget the time he turned his third-grade classroom into a tropical island, or the times he fooled his teacher by chirping like a blackbird? But now Nick's in fifth grade, and it looks like his days as a troublemaker are over. Everyone knows that Mrs. Granger, the language arts teacher, has X-ray vision, and nobody gets away with anything in her classroom. To make matters worse, she's also a fanatic about the dictionary, which is hopelessly boring to Nick. But when Nick learns an interesting tidbit about words and where they come from, it inspires his greatest plan yet: to invent a new word. From now on, a pen is no longer a pen -- it's a frindle. It doesn't take long for frindle to take root, and soon the excitement spreads well beyond his school and town. His parents and Mrs. Granger would like Nick to put an end to all this nonsense. But frindle doesn't belong to Nick anymore. All he can do now is sit back and watch what happens.

Riley, a teen orphan boy living in Victorian London, has had the misfortune of being apprenticed to Albert Garrick, an illusionist who has fallen on difficult times and now uses his unique conjuring skills to gain access to victims' dwellings. On one such escapade, Garrick brings his reluctant apprentice along and urges him to commit his first killing. Riley is saved from having to commit the grisly act when the intended victim turns out to be a scientist from the future, part of the FBI's Witness Anonymous Relocation Program (WARP) Riley is unwittingly transported via wormhole to modern day London, followed closely by Garrick. In modern London, Riley is helped by Chevron Savano, a nineteen-year-old FBI agent sent to London as punishment after a disastrous undercover, anti-terrorist operation in Los Angeles. Together Riley and Chevie must evade Garrick, who has been fundamentally altered by his trip through the wormhole. Garrick is now not only evil, but he also possesses all of the scientist's knowledge. He is determined to track Riley down and use the timekey in Chevie's possession to make his way back to Victorian London where he can literally change the world.

A young boy escapes from two wicked aunts and embarks on a series of adventures with six giant insects he meets inside a giant peach.

Far and near. Lost and found. Four girls. Four generations.Georgia cannot figure out what's going on in her family. Her mother, Francie, is extremely overprotective. Her grandmother, Dana, and her great-grandmother, Abby, don't speak to each other. And Georgia's great-great-grandmother also had some secrets that nobody else knows about. Georgia knows this because she's found her great-great grandmother's diary hidden in a wall in the family's house in Maine. Reading the diary makes her think of her own struggles - and draws her even closer to the mysteries of her family as Abby's hundredth birthday approaches. HOME IS THE PLACE is the heartfelt, remarkable conclusion to Ann M. Martin's Family Tree series, which has followed Abby, Dana, Francie, and now Georgia from girlhood to womanhood, showing readers the intertwining, extraordinary ways we grow up.

From John Flanagan, author of the worldwide bestselling Ranger's Apprentice--an all-new adventure featuring the Brotherband crew and one of our favorite Rangers!Hal, his Brotherband crew, and the Ranger Gilan have freed the twelve Araluens sold into slavery. Returning to Araluen, Gilan is given a new mission by King Duncan: protect his daughter's life...

Months have passed since Juliet Moreau returned to civilization after escaping her father's island--and the secrets she left behind. Now back in London, she is rebuilding the life she once knew and trying to forget Dr. Moreau's horrific legacy--though someone, or something, hasn't forgotten her...

Fourteen-year-old Maximum Ride and the other members of the "flock"--Fang, Iggy, Nudge, Gasman and Angel--are just like ordinary kids--only they have wings and can fly. It seems like a dream come true--except that they're being hunted by half-human, half-wolf "Erasers" who can fly, too. In Book 3 of the series, the flock members are faced with a new enemy--robots called Flyboys who are stronger than Erasers and have retractable wings. The last thing Max wants is to keep running for her life, but she has to, taking the Flock across the country. There, they meet the sinister scientist Ter-Borsht, who speaks of something called "Re-Evolution," and the "By-Half Plan": the most frightening human experiment they can imagine--a kind of ethnic cleansing of the entire planet. As fear and tension escalate among the flock members--and a romance starts to form between Max and Fang--they split up, with Max taking the girls to Europe, where they are held captive yet again. The only thing that keeps Max going is that, this time, she might finally meet her mother and father--but she still has to save the world. Max Ride's final flight is like a thrilling roller coaster ride with twists you'd never expect and a landing that can't be anything other than... perfect.

Willow is a twelve-year-old genius, obsessed with nature and diagnosing medical conditions, who finds it comforting to count by sevens. It has never been easy for her to connect with anyone other than her adoptive parents. Suddenly Willow's world is tragically changed when her parents both die in a car crash, leaving her alone in a baffling world. This extraordinarily odd, but extraordinarily endearing, girl manages to push through her grief.

All's quiet in the small town of Holliswood, the television sets a-glow in every home. But not all is as perfect as it seems. A terrifying outlaw has just arrived in town, with the goal of throwing it into chaos--and filming the pandemonium for the fellas back home. Only one person can stop him and his thugs from destroying the city and everyone living there ...

You don't know who you are. But they do.You wake up on the subway tracks in Los Angeles with no memory of who you are. A backpack is at your feet. Inside is a fresh set of clothes, one thousand dollars in cash, a phone number, and the instructions Do not call the police.As you try to figure out your identity, the questions swirl...

Thalli has fifteen minutes and twenty-three seconds to live. The toxic gas that will complete her annihilation is invading her bloodstream. But she is not afraid. Decades before Thalli's birth, the world was decimated by a nuclear war. But life continued deep underground, thanks to a handful of scientists known as The Ten. There they created genetically engineered human beings who are free of emotions in the hope that war won't threaten the world again. Thalli is an anomaly, born with the ability to feel emotions and a sense of curiosity she can barely contain. She has survived so far by hiding her differences. But then her secret is discovered when she's overwhelmed by the emotion of an ancient piece of music. The Ten quickly schedule her annihilation, but her childhood friend, Berk - a scientist being groomed by The Ten - convinces them to postpone her death and study her instead. While in the Scientists' Pod, Thalli and Berk form a dangerous alliance, one strictly forbidden by the constant surveillance. As her life ticks a way, she hears rumors of someone called the Designer - someone even more powerful than The Ten. What's more, the parts of her that have always been an anomaly could in fact be part of a much larger plan. And the parts of her that she has always guarded could be the answer she's been looking for all along. Thalli must sort out what to believe and who to trust, before her time runs out.

The otherworldly Karou struggles to come to terms with who and what she is, and how far she'll go to avenge her people.

The author of the beloved One for the Murphys gives listeners an emotionally-charged, uplifting novel that will speak to anyone who's ever thought there was something wrong with them because they didn't fit in. "Everybody is smart in different ways. But if you judge a fish by its ability to climb a tree, it will live its life believing it is stupid." Ally has been smart enough to fool a lot of smart people. Every time she lands in a new school, she is able to hide her inability to read by creating clever yet disruptive distractions. She is afraid to ask for help; after all, how can you cure dumb? However, her newest teacher Mr. Daniels sees the bright, creative kid underneath the trouble maker. With his help, Ally learns not to be so hard on herself and that dyslexia is nothing to be ashamed of. As her confidence grows, Ally feels free to be herself and the world starts opening up with possibilities. She discovers that there's a lot more to her--and to everyone--than a label, and that great minds don't always think alike.

The Tubman family's plans to summer in Tarrytown actually sound like fun until Sheila discovers that their rental home comes with a dog and she'll have to take swimming lessons ... two of her greatest fears. But her new friend Mouse helps her learn that in order to conquer her fears, Sheila must first admit to them.

Jubilee Chase and Flynn Cormac should never have met.Lee is captain of the forces sent to Avon to crush the terraformed planet's rebellious colonists, but she has her own reasons for hating the insurgents. Rebellion is in Flynn's blood. His sister died in the original uprising against the powerful corporate conglomerate that rules Avon with an iron fist. These corporations make their fortune by terraforming uninhabitable planets across the universe and recruiting colonists to make the planets livable, with the promise of a better life for their children. But they never fulfilled their promise on Avon, and decades later, Flynn is leading the rebellion. Desperate for any advantage against the military occupying his home, Flynn does the only thing that makes sense when he and Lee cross paths: he returns to base with her as prisoner. But as his fellow rebels prepare to execute this tough-talking girl with nerves of steel, Flynn makes another choice that will change him forever. He and Lee escape base together, caught between two sides in a senseless war.

When summer comes around, it's off to the beach for Rosalind ... and off to Maine with Aunt Claire for the rest of the Penderwick girls, as well as their old friend, Jeffrey. That leaves Skye as OAP (oldest available Penderwick)--a terrifying notion for all, but for Skye especially.

Maximum ride and the other members of "Flock"--Fang, Iggy, Nudge, Gasman and Angel--are just like ordinary kids--only they have wings and can fly. It seems like a dream come true--except that they're still being hunted by new threats at every turn. This time, the US government wants to keep the Flock under observation, offering a safe haven and schooling in return. But after their incredible adventures in audiobooks 1-3, Max and Flock have grown to love freedom ... After escaping the control of the feds, they are surprised to find themselves allied with a group of environmental scientists who might be trustworthy. Besides, what enemy could find them in one of the remotest locations on earth--Antarctica? There is one: the Uber-Director--literally, brains on a stick--an evil being who has developed mechanical soldiers far more frightening than Erasers. Their quest? To retrieve the Flock and sell them in a global auction for billions of dollars. Will the Uber-Director nab them before Max, Fang and the flock succumb to the dangers of the harsh Antarctic wilderness?

From Newbery Medalist Cynthia Voigt, Book II in the exciting adventures of Mister Max--12-year-old detective in disguise. In Mister Max: The Book of Lost Things, Max Starling proved that he is more than a detective, he's a Solutioneer. His reputation for problem-solving has been spreading--and now even the mayor wants his help. Someone is breaking windows and setting fires in the old city, but the shopkeepers won't say a word about the culprits...

For fans of THE FUTURE OF US comes an engrossing story of two teens, whose love for each other is tested by time and fate. Lucas and Juliet couldn't be more different from each other. But from the moment Lucas sees Juliet, he swears he remembers their first kiss. Their first dance. Their first fight. He even knows what's going to happen between them--not because he can predict the future, but because he claims to have already lived it. Juliet doesn't know whether to be afraid for herself or for Lucas. As Lucas's memories occur more frequently, they also grow more ominous. All Juliet wants is to keep Lucas safe with her. But how do you hold on to someone you love in the present when they've begun slipping away from you in the future?From the Hardcover edition.

A fifth-grader starts a newspaper with an editorial that prompts her burnt-out classroom teacher to really begin teaching again, but he is later threatened with disciplinary action as a result.

Percy Jackson fans will embrace this humorous time travel adventure, the first in a series, about an iPhone malfunction that sends three kids back to 1776 in time to rescue George Washington. On Christmas Day, Mel finds General George Washington lying dead as a doornail in a stable. But Mel knows that George Washington must cross the Delaware River, or the course of American history will be changed forever. Could Mel's iPhone have sent him back in time to 1776? And can Mel and his schoolmates, know-it-all Bev and laid-back Brandon, come to the rescue? Perhaps, with a little help from two colonial kids and Benjamin Franklin himself. Debut novelist David Potter cleverly combines time travel, humor, and American history in this fast-paced adventure. For American Revolution enthusiasts, there's information about historical reenactments, additional reading, and websites.

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