New Arrivals - eBooks
In the country of Carthya, a devious nobleman engages four orphans in a brutal competition to be selected to impersonate the king's long-missing son in an effort to avoid a civil war.
Gabriel is a boy who has just lost everything. His parents have died and he's forced to move to a strange country, France, to find a new home. He dislikes his crazy aunt, who he has to live with, he doesn't want to learn French, and to make matters worse, the only real family he has left is his whiny baby brother. Despite all this, as soon as Gabriel enters his aunt's ancient castle, he realizes that all these disasters might be the beginning of a grand adventure. In the castle of Chateau Larcher, the walls groan and the attic talks. Shadows take on strange shapes and Gabriel becomes convinced the castle is haunted. But the ghosts in Chateau Larcher aren't what Gabriel expects and he soon learns that skeletons aren't always scary and ghosts can tell the most interesting stories.
In the near future, the conjoined Armstrong twins, under the guise of the Armstrong Fancy Gifts Corporation, plot to create their own version of utopia using nanobots, while a guerilla group known as BZRK develops a DNA-based biot that can stop bots, but at risk of the host's brain.
"A number of stories featuring unnatural creatures along with several other creatures who are either unlikely, impossible, or do not exist at all."
The magical preserve Fablehaven provides refuge to numerous mystical species: centaurs, trolls, satyrs, ogres, fairies, minotaurs, brownies, imps, nymphs, and many others. But some beings are too large and powerful to be confined to regular enchanted refuges. These mightiest of creatures dwell inside the dragon sanctuaries.
At the end of the school year, Kendra and her brother, Seth, find themselves racing back to Fablehaven, a refuge for mythical and magical creatures. Grandpa Sorenson, the caretaker, invites three specialists--a potion master, a magical relics collector, and a mystical creature trapper--to help protect the property from the Society of the Evening Star, an ancient organization determined to infiltrate the preserve and steal a hidden artifact of great power. Time is running out. The Evening Star is storming the gates. If the artifact falls into the wrong hands, it could mean the downfall of other preserves and possibly the world. Will Kendra learn to use her fairy gifts in time? Will Seth stay out of trouble? Can they overcome paralyzing fear?
Ten-year-old Leo loves being a newsboy in San Francisco -- not only does he get to make some money to help his family, he's free to explore the amazing, hilly city as it changes and grows with the new century. Horse-drawn carriages share the streets with shiny new automobiles, new businesses and families move in every day from everywhere, and anything seems possible. But early one spring morning, everything changes. Leo's world is shaken -- literally -- and he finds himself stranded in the middle of San Francisco as it crumbles and burns to the ground. Does Leo have what it takes to survive this devastating disaster?
"Matt Hunter is expecting the latest sword-and-fantasy video game, but he's in for a disappointment when he receives a hamster for Christmas instead. A hamster called Snuffles. A hamster that dies, but somehow keeps going. A zombie hamster that has his eye on Matt"-- Provided by publisher.
A group of teenagers uses their combined talents to re-steal several priceless paintings and save fifteen-year-old Kat Bishop's father, himself an international art thief, from a vengeful collector.
Though she is from a family of clairvoyants, Blue Sargent's only gift seems to be that she makes other people's talents stronger, and when she meets Gansey, one of the Raven Boys from the expensive Aglionby Academy, she discovers that he has talents of his own--and that together their talents are a dangerous mix.
When Alfie McQuinn, the notorious jewel thief, is killed on a job, his last words to his son, March, are to "find jewels" and this instruction leads the boy to Jules, the twin sister he never knew he had--and the perfect partner to carry on the family business.
"Set over the course of one school year in 1986, this is the story of two star-crossed misfits--smart enough to know that first love almost never lasts, but brave and desperate enough to try"-- Provided by publisher.
"It's 1863, and Thomas and his little sister, Birdie, have fled the farm where they were born and raised as slaves. Following the North Star, looking for freedom, they soon cross paths with a Union soldier. Everything changes: Corporal Henry Green brings Thomas and Birdie back to his regiment, and suddenly it feels like they've found a new home. Best of all, they don't have to find their way north alone--they're marching with the army. But then orders come through: the men are called to battle in Pennsylvania. Thomas has made it so far ... but does he have what it takes to survive Gettysburg?"--Page 4 of cover.
Irish orphans Molly, fourteen, and Kip, ten, travel to England to work as servants in a crumbling manor house where nothing is quite what it seems to be, and soon the siblings are confronted by a mysterious stranger and secrets of the cursed house.
Hunted across the True Sea and haunted by the lives she took on the Fold, Alina must try to make a life with Mal in an unfamiliar land, all while keeping her identity as the Sun Summoner a secret.
"The second-quarter journal entries of five freshmen at ultra-competitive Noble High detail the students' ongoing quest to become the Phoenix Five--the most outstanding first-year students in the school"-- Provided by publisher.
When summer arrives, Humphrey, the pet hamster of Longfellow School's Room 26, is surprised and pleased to learn that he will be going to Camp Happy Hollow.
Conor, Abeke, Meilin, and Rollan, supported by their spirit animals, follow a lead in the cold North only to arrive in a deceptively beautiful village where everything is not as it seems.
Sarah and Aidan begin to decipher a mysterious document that refers to the origins of Peter Pan and are suddenly pursued by a being that can take any form and will stop at nothing to get what it wants from them.
A massive earthquake and devastating tsunami hit Japan while Ben is visiting his late father's hometown, pulling Ben's family apart and leaving him stranded in a strange country during an epic disaster.
Now that the ley lines around Cabeswater are awake, magic is swirling around Blue and The Raven boys and Ronan Lynch's ability to pull objects from his dreams is almost out of control but worst of all, the mysterious Gray Man is stalking the Lynch family, looking for something called the Greywaren.
"12-year-old Lucy Darrington goes on a quest to find her missing father in a remote, magical territory in the Pacific Northwest"-- Provided by publisher.
Orphaned by the Border Wars, Alina Starkov is taken from obscurity and her only friend, Mal, to become the protegé of the mysterious Darkling, who trains her to join the magical elite in the belief that she is the Sun Summoner, who can destroy the monsters of the Fold.
Young King Jaron has taken the throne of Carthya, but after enemies attempt to assassinate him, and a neighboring kingdom threatens invasion, he finds that he has no friends in the palace, not even his bride-to-be, princess Amarinda--and his regents think it would be better for Carthya if he just disappeared again.
Twelve-year-old Cole's behavior causes his mother to drive him from Detroit to Philadelphia to live with a father he has never known, but who soon has Cole involved with a group of African-American "cowboys" who rescue horses and use them to steer youths away from drugs and gangs.