New Arrivals - Fantasy
In a fantastical illustrated short novel, three people imprisoned in a nightmarish library plot their escape.
"Stephen Leeds, AKA "Legion," is a man whose unique mental condition allows him to generate a multitude of personae: hallucinatory entities with a wide variety of personal characteristics and a vast array of highly specialized skills. As the new story begins, Leeds and his "aspects" are hired by I3 (Innovative Information Incorporated) to recover a corpse stolen from the local morgue. But there's a catch. The corpse is that of a pioneer in the field of experimental biotechnology, a man whose work concerned the use of the human body as a massive storage device. He may have embedded something in the cells of his now dead body. And that something might be dangerous" --from publisher's web site.
The series' most popular supporting character, Cormac Bennett--a two-minded assassin of the paranormal who specializes in killing lycanthropes--takes center stage in his first solo adventure. Investigating a century-old crime in a Colorado mining town, Cormac struggles with a foreign consciousness that is trapped inside him. At stake is the key to translating a mysterious coded diary...a tome with secrets that could shatter Kitty's world and all who inhabit it.
"It's easy to walk away from lies. Power is another thing. MacKayla Lane would do anything to save the home she loves. A gifted sidhe-seer, she's already fought and defeated the deadly Sinsar Dubh--an ancient book of terrible evil--yet its hold on her has never been stronger. When the wall that protected humans from the seductive, insatiable Fae was destroyed on Halloween, long-imprisoned immortals ravaged the planet. Now Dublin is a war zone with factions battling for control. As the city heats up and the ice left by the Hoar Frost King melts, tempers flare, passions run red-hot, and dangerous lines get crossed. Seelie and Unseelie vie for power against nine ancient immortals who have governed Dublin for millennia; a rival band of sidhe-seers invades the city, determined to claim it for their own; Mac's former protege and best friend, Dani "Mega" O'Malley, is now her fierce enemy; and even more urgent, Highland druid Christian MacKeltar has been captured by the Crimson Hag and is being driven deeper into Unseelie madness with each passing day"-- Provided by publisher.
Xhea has no magic. Born without the power that everyone else takes for granted, Xhea is an outcast--no way to earn a living, buy food, or change the life that fate has dealt her. Yet she has a unique talent: the ability to see ghosts and the tethers that bind them to the living world, which she uses to scratch out a bare existence in the ruins beneath the City's floating Towers.
In "The Falling World," Jade, sister queen of the Indigo Cloud Court, has traveled with Chime and Balm to another Raksuran court. When she fails to return, her consort, Moon, along with Stone and a party of warriors and hunters, must track them down. Finding them turns out to be the easy part; freeing them from an ancient trap hidden in the depths of the Reaches is much more difficult. "The Tale of Indigo and Cloud" explores the history of the Indigo Cloud Court, long before Moon was born. In the distant past, Indigo stole Cloud from Emerald Twilight. But in doing so, the reigning Queen Cerise.
All of London's vampires are very much interested in seeing Alexia quite thoroughly dead. While Lord Maccon elects to get progressively more inebriated and Professor Lyall desperately tries to hold the Woolsey werewolf pack together, Alexia flees England for Italy in search of the mysterious Templars. Only they know enough about the preternatural to explain her increasingly inconvenient condition, but they may be worse than the vampires -- and they're armed with pesto.
"The Pemkowet Visitors Bureau has always promoted paranormal tourism--even if it has downplayed the risks (hobgoblins are unpredictable). It helps that the town is presided over by Daisy Johanssen, who as Hel's liaison is authorized by the Norse goddess of the dead to keep Pemkowet under control. Normally, that's easier to do in the winter, when bracing temperatures keep folks indoors. But a new predator is on the prowl, and this one thrives on nightmares. Daisy is on her trail and working intimately with her partner and sometime lover from the Pemkowet PD, sexy yet unavailable werewolf Cody Fairfax. But even as the creature is racking up innocent victims, a greater danger looms on Pewkowet's horizon. As a result of a recent ghost uprising, an unknown adversary--represented by a hell-spawn lawyer with fiery powers of persuasion--has instigated a lawsuit against the town. If Pemkowet loses, Hel's sovereignty will be jeopardized, and the fate of the eldritch community will be at stake. The only one who can prevent it is Daisy--but she's going to have to confront her own worst nightmare to do it"--Provided by publisher.
In a world where color is the basis of all magic, Kip has yet to realize his powers, but he soon begins to learn the truth behind the rift between his father--the current Prism--and uncle and discovers that time is running out for the world.
"Deep below the University, there is a dark place. Few people know of it: a broken web of ancient passageways and abandoned rooms. A young woman lives there, tucked among the sprawling tunnels of the Underthing, snug in the heart of this forgotten place. Her name is Auri, and she is full of mysteries"--From publisher description.
A collection of seven short stories celebrates dangerous women, both heroines and villains, and includes contributions by Lev Grossman, Sharon Kay Penman, and Diana Gabaldon.
Telepathic Sookie Stackhouse is just a small-time cocktail waitress in small-town Louisiana, until the vampire of her dreams walks into her life. When one of her coworkers checks out, she decides that maybe having a vampire for a boyfriend isn't such a bright idea.
"Follows Heinrich Schlögel from Germany to Canada, where he sets out on a two-week hike into the isolated interior of Baffin Island. His journey quickly becomes surreal; he experiences strange encounters and inexplicable visions as shards of Arctic history emerge from the shifting landscape. When he returns from his hike, he discovers that, though he has not aged, thirty years have passed."-- Provided by publisher.
"Mags was once an enslaved orphan living a harsh life in the mines until the King's Own Herald discovered his talent and trained him as a spy. Now a Herald in his own right, at the newly established Heralds' Collegium, Mags has found a supportive family, including his Companion Dallen. Although normally a Herald in his first year of Whites would be sent off on circuit, Mags is needed close to home for his abilities as a spy and his powerful Mindspeech gift. There is a secret, treacherous plot within the royal court to destroy the Heralds. The situation becomes dire after the life of Mags' mentor, King's Own Nikolas, is imperiled. His daughter Amily is chosen as the new King's Own, a complicated and dangerous job that is made more so by this perilous time. Can Mags and Amily save the court, the Heralds, and the Collegium itself?"--Amazon.com.
Retells the legend of King Arthur as perceived by the women central to the tale, from the zealous Morgaine, sworn to uphold her goddess at any cost, to the devout Gwenhwyfar, pledged to the king but drawn to another.
"The Creator invented the game, and the stakes are nothing less than the fate of both the quick and the dead: seven souls, seven crossroads--each an opportunity for salvation or damnation. Coming into this sixth round, reluctant savior Jim Heron has compromised himself, his body and his soul, and even still, he's on the verge of losing everything.... And that includes Sissy, the innocent he freed from Hell. Jim's determined to protect her--but this makes her a weakness the demon Devina can exploit. With Sissy once again in danger, and Jim torn between the game and the woman he's sworn to defend, evil's ready to play dirty and finally claim Jim for her own. As the war comes into its final chapters, humanity's savior is prepared to do anything it takes to win--and that includes embarking on a suicide mission into the very darkest shadows of Purgatory. True love is Jim's only hope for survival--and victory. But can a man with no heart and no soul be saved by something he doesn't believe in?"-- Provided by publisher.
The story of Snow White is set in the tumultous era of Italy's quattrocento, at the height of the Renaissance. Bianca de Nevada lives with her father, Vincente, high in the Tuscan hills. In 1702, when Bianca is seven, Lucrezia Borgia and her brother Cesare come to visit. Dangerous, powerful, and corrupt, the Borgia's soon send Vincente on an impossible quest. Raven-haired Bianca is left under the spell of the monstrously beautiful Lucrezia.
The unhappy inhabitants of planet Krikkit are sick of looking at the night sky above their heads--so they plan to destroy it. The universe, that is. Now only five individuals stand between the white killer robots of Krikkit and their goal of total annihilation.
Bobby Dollar must rescue his beloved Caz from the clutches of an archdemon, but his mission is complicated by neo-Nazis, other-dimensional monsters, the world's ugliest automobile, and a haunted apartment.
"On the planet Celta, accepting a HeartMate can be the greatest challenge in the universe... Antenn, an architect hired to build a cathedral in Druida City, dares not think of his HeartMate. Even though he yearns for her, he's taken steps to ensure she will be forever unknown to him. After all, how could he, a commoner who grew up in the slums, the brother of a murderer, be worthy of any woman? Tiana, a priestess, has her own fears about being a HeartMate. She's watched her friends struggle with such a stormy destiny. She's sure her HeartMate has never claimed her due to a terrible scandal involving her Family, and she's set aside hopes for love. Antenn's gotten the commission of his life. The cathedral will make him famous, but more, it will last for ages and prove to others he can contribute to Celta...if the controversial structure isn't destroyed while being built. Tiana, too, is an integral part of this process, but the villain who wrecked her Family is ready with firebombs. Can they trust each other in dangerous circumstances to succeed...and to love?"-- Provided by publisher.
Follows dwarf king Bruenor Battlehammer and his violent feud with the orc kingdom of Many Arrows, as they seek to take advantage of the Sundering chaos.
While protecting the Master of New Orleans from a greedy delegation of European vampires, Jane Yellowrock must find and destroy a brutal creature stalking the streets of New Orleans, leaving a trail of blood and carnage in its wake.
"Kaylin returned from the West March in one piece. Now that piece is fraying. She's not at home in the Imperial Palace--and she never intends to be. All she wants is normal garden-variety criminals and a place of her own. Of course, normal in her new life involves a dragon as a roommate, but she can handle that. She can't as easily handle the new residents to the city she polices, because one of them is Nightshade's younger brother"--From publisher description.
When a group of university students hold a séance in a reputed haunted house that goes terrifyingly wrong, the Ghost Finders arrive in the quiet London suburb to save the students' very souls from an enraged poltergeist, all while a different entity emerges, threatening all of humankind.