Twenty-five years ago thriteen pieces of art were stolen from the Isabella Stuart Gardner Museum in Boston. The art has never been recovered, except in the pages of Pieces and Players, the latest installment in mystery writer Blue Balliett's Chigaco based detective series. Her five detective heros from earlier books join forces to find, at last, the thirteen pieces of art, worth over 500 million dollars. The art has been missing only a few weeks, and Petra, Calder, Tommy, Early, and Zoomy use their unique abilities to try crack the case, with the help of thier teacher, art benefactor Mrs. Sharpe, and her mysterious nephew. Whatever the outcome of this story, it is not fact. The paintings and sculptures are still missing.
Read all six of Blue Balliett's books. Which will be your favorite? Mine is Danger Box.
Chasing Vermeer, by Blue Balliett: Petra and Calder investigate the theft of a valuable painting by artist Vermeer,and fear their teacher may be responsible.
The Wright Three, by Blue Balliett: Calder, Petra, and Tommy use their unique abilities to save the historic Robie House, imagined and constructed by architect Frank Lloyd Wright.
Calder Game, by Blue Balliette: Calder goes missing at the same time as a priceless mobile by Alexander Calder. Tommy and Petra travel to England to find Calder, and the stolen mobile.
Danger Box, by Blue Balliett: Zoomy's criminal father steals an extremely valuable book. A crowed of villains are after the book, and Zoomy is determined to defend it. Not an easy task when you are nearly blind, and make lists to calm down. Be frightened for friend Zoomy.
Hold Fast, by Blue Balliett: When Early's father disappears, presumed a criminal on the run, she never looses faith in him, or her ability to bring down a criminal ring operating out of the Chicago Public Library.
Pieces and Players, by Blue Balliett: Petra, Calder, Tommy, Early, and Zoomy join forces to find thirteen pieces of stolen art. They are open minded, finding and considering clues where most adults would only laugh.